When director Hugo Martin explained that the mantra for Doom: The Dark Ages was “stand and fight” during Xbox’s Developer Direct earlier this year, I was instantly enticed. It's an idea in direct ...
Matti Robinson is a veteran of the industry originally from Finland, with nearly 20 years of writing and editing experience. His love for gaming started with the Commodore 64 and grew with each ...
It’s hard to overstate the importance of Doom in gaming culture. The franchise, which began back in 1993, has pioneered dozens of innovations players now take for granted; its reach can be traced to ...
The greatest level in the entire Doom series is still Phobos Lab. It doesn't have the gimmicks of a Doom 2 stage, the dark claustrophobia of Doom 3 and 64, or the speed and scale of Eternal and 2016's ...
There’s a good argument to be made for Doom’s inclusion among the most influential game franchises of all time. It’s widely considered the progenitor of the first-person shooter genre that’s dominated ...
"You're a space marine, one of Earth's toughest, hardened in combat and trained for action. Three years ago you assaulted a superior officer for ordering his soldiers to fire upon civilians. He and ...
The Doom series is over 30 years old, spanning seven official titles (and literally thousands of wild mods), but veteran Doom Slayers are still crying out for more ripping, more tearing, and more ...
TL;DR: DOOM: The Dark Ages early access introduces a parry system and shield mechanics, shifting combat from glory kills to fast-paced, strategic engagements with more enemies on-screen. This change ...
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