For a more detailed example, a demo for glfw3/nuklear can be found in nuklear\demo\glfw_opengl3\main.c The code below is merely a modification of the example code. Once you have a window going, you ...
NK_API struct nk_context* nk_glfw3_init(GLFWwindow *win, enum nk_glfw_init_state); NK_API void nk_glfw3_font_stash_begin(struct nk_font_atlas **atlas); NK_API void nk_glfw3_font_stash_end(void); ...