The latest update to the Oculus Integration for Unity adds the Quest’s controller-free hand-tracking to the editor. Facebook added experimental controller-free hand-tracking for Quest in December. It ...
This is where it’s about to get a bit more technical… buckle up! We’re currently using Unreal Engine 4.27.2 for Myst. Meta has some base code for hand tracking in Unreal—but not enough for a game like ...
Hand tracking first became available on the Oculus Quest back in late 2019. Out of enthusiasm for this new input method, I published a demo of Cubism to SideQuest with experimental hand tracking ...
Even though we had an inkling Oculus was working on hand tracking, it was still a huge surprise to see just how it would be implementing the feature. It'll be coming to the Oculus Quest next year — ...
This is the real deal, and it's going to change how you use Quest. When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works. I'm standing in the middle of ...
The Oculus Quest is an extraordinary, standalone virtual reality device that needs no wires, no high-end gaming PCs and no wall-mounted tracking cameras. I'm a big fan of this zero-barrier-to-entry VR ...
Starting this week, the Oculus Quest VR headset becomes even more tantalizing by adding a feature we’ve never seen ship as a built-in option in a VR system: hand tracking. VR users will be able to put ...
Hand tracking is coming to Oculus Quest in early 2020, as announced at the Oculus Connect 6 Day One keynote live stream. Hand tracking coming to Oculus Quest is a big step in the right direction, as ...
Oculus Connect 6 is underway, and Facebook CEO Mark Zuckerberg had a lot to say about the company's newest VR headset, the standalone Oculus Quest. In addition to touting the Quest's success thus far, ...
Even though we had an inkling Oculus was working on hand tracking, it was still a huge surprise to see just how it would be implementing the feature. It'll be coming to the Oculus Quest next year — ...