A shader is a program executed by the graphics card during a rendering process. As an example, if there's a 3D model of a cube in your scene, Unity will ask the graphics card to render that "raw" 3D ...
本仓库是为Unity的 URP 环境下使用的 着色器合集。其中,大部分着色器(下称shader)与粒子特效制作相关。 (此处的粒子特效特指 ...
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