You just shelled out your hard-earned dollars for the latest AAA game to play on your treasured gaming PC. One lengthy download later, you jump right into the game ...
The latest update to DXVK brings it up to DXVK 2.0, which addresses shader compilation changes to minimise the shader compilation stutters in DX11 games, and we all know those bloody stutters suck.
TL;DR: NVIDIA's new Auto Shader Compilation feature, available in Beta with driver 595.97 or newer, rebuilds DirectX 12 shaders during PC idle time after updates to reduce load times and in-game ...
The UE5 implementation is reportedly 'in progress' and could help developers reduce shader stutter and long load times in ...
TL;DR: PC gamers have likely noticed frequent stuttering or lengthy shader-compilation loading screens in many titles over the past few years. Microsoft unveiled a potential solution to the problem ...
First-boot shader compiles still feel as painful as cassette-era loads. Microsoft's Advanced Shader Delivery claims up to 85% faster shader compiles by pre-distributing precompiled shaders. SODB/PSDB ...