description Unreal Engine 5 development via the ECABridge MCP plugin, pixel streaming, and Python editor scripting. Use this skill whenever the user's session has Unreal Engine MCP tools available ...
UE5 Blueprint/Asset back-reference analysis. Extracts class references from UE5 .uasset binaries. They are stored as ASCII strings in the format '/Script/ModuleName.ClassName'. Important: Internally, ...