Since it launched in 2016, Vulkan has been positioned as a DirectX killer. It’s been a slow start, but the open software interface has gained a lot of momentum over the past six years, showing up in ...
You may have noticed while you're launching BG3 in the Larian Launcher that you're given a choice on whether or not to launch the game using Vulkan or DirectX 11. If you're unsure what these mean or ...
The Khronos Group today launched Vulkan 1.1, the first big revision of its vendor-neutral, cross-platform GPU API. The new revision standardizes a handful of features that were previously offered as ...
DirectX 12 isn’t the only graphics API seeing delays, as the Vulkan Working Group recently announced that the open-standard successor to OpenGL won’t hit its end of the year release target. Vulkan, ...
Recently, you may have noticed an ever-present flow of stories surrounding OpenGL and OpenGL ES successor Vulkan, a new low-level API from non-profit consortium the Kronos Group. Most notably, we ...
The time’s are a-changing, and the graphics technology games have used for decades are changing right along. Khronos Group is throwing out nearly 25 years of OpenGL and starting fresh with a powerful ...
Over the last few years, numerous video games have started offering players the option of switching between graphics APIs for better compatibility and smoother performance. Baldur’s Gate 3 is no ...
After installing the massive game that is Baldur’s Gate 3 and then opening it up, you’ll be faced with your first dilemma of the game — should I use DirectX 11 or Vulkan as your choice of graphics API ...
What is a graphics API? API is short for application programming interface. When it comes to video games on the PC, developers almost always use one of the popular APIs to bring the games to life on ...
id Software is one of the best-known game developers in the world, having created smash hit games for many generations. With the latest Doom game being another big hit, and a graphical powerhouse, did ...
Baldur's Gate 3 is now out on PC. The game supports two APIs: Vulkan and Microsoft's DirectX 11. Since the difference between these two libraries isn't clear, many gamers are confused about what this ...
Over the weekend Cloud Imperium Games (CIG), developer of Star Citizen, has signalled an important change in the rendering API used for the game on Windows systems. A year ago CIG stated that it ...