The team from the Sensing, Interaction & Perception Lab at ETH Zürich, Switzerland have come up with TapType, an interesting text input method that relies purely on a pair of wrist-worn devices, that ...
While there’s been a lot of advancements in VR gaming over the last couple of years, plenty of folks are still happy enough to just stare at their monitor. But that’s not to say some of those fancy ...
After debuting in Japan, earlier this year, Sony is finally ready to bring Mocopi—the company’s smartphone-based wearable motion-tracking system—to the US, and while it arrives with a slight price ...
Google's Motion Stills started out as an ironically iOS-only app that employed otherwise geeky computer vision and algorithms to produce impressive and stabilized video clips. Motion Stills finally ...
Late last year, Sony launched a mobile motion-capture system in Japan that worked with a companion app to create a VR avatar for such things as gaming or chat. Now the Mocopi system is up for ...
In a conference room at Analog Devices (ADI), Howard Wisniowski holds a demo board a little bigger than a commemorative stamp about a meter above the table top. An ADI motion sensor and associated ...
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