This is the canonical tutorial for this repository. Older generated tutorial drafts were merged into this one article so the explanations, code structure, and project layout stay consistent. The ...
Volume rendering is a technique you can use to make everything from smoke to clouds. But here you will make a Death Star from Star Wars. This is a YouTube video of the Death Star in action: ...
Shaders enable game developers to craft visually stunning experiences, but their complexity and mathematical and technical challenges make it hard to achieve the desired level of realism. Written by a ...
This article outlines the necessary learning path for writing shaders in Unity, intended for those who have written programs (especially C-based ones). Since it assumes usage in VRChat (BuiltinRP), I ...