The UE5 implementation is reportedly 'in progress' and could help developers reduce shader stutter and long load times in ...
Unreal Engine 5.2 introduced a new system for preloading Pipeline State Objects (PSOs) to help reduce stuttering caused by ...
Modern gamers are used to loading up a new game for the first time and being forced to wait multiple minutes while a “compiling shaders” step whirs away, optimizing advanced 3D effects for their ...
During its State of Unreal address at GDC 2023, Epic announced a wide-ranging suite of features for Unreal Engine 5.2. But perhaps the most important feature coming in the updated engine doesn’t ...
Codemasters has released patch 1.3 for EA Sports WRC, which has brought with it key fixes for Unreal Engine shader compilation stutter on PC, as well as added support for the game to work on Steam ...