Shader Model 6.10 wants to make neural rendering a core DirectX feature, not just an NVIDIA trick, with a new unified matrix ...
Microsoft has unveiled Shader Model 6.10 in preview, adding matrix math as a core DirectX feature for all compliant GPUs, ...
Microsoft has announced the Shader Model 6.10 preview, integrating matrix math into DirectX to enable neural rendering on all compliant GPUs. This standardization removes the need for GPU-specific ...