If you’re a certain age, like me, you’ll remember how painfully slow game loading screens used to be. At one time, I could start loading up a game, go make a sandwich, and come back to find it still ...
This Fortnite loading screen is from Season 3, Tier 6. Loading screen of the different harvest tools in Fortnite from Season 3, Tier 12. A better look at the tactical shotgun. From Season 3, Tier 28.
Loading screens are a fact of gaming life. When you exit the Capital Wasteland and walk into Megaton in Fallout 3, there's a loading screen. When you go to see the Jarl in Whiterun, loading screen.
RPGs aim to reduce loading screens to maintain immersion, like in Elden Ring and God of War Ragnarok. Seamless exploration is key, as seen in Gothic and The Witcher 3, where loading only occurs during ...
Cyberpunk 2077’s engine is just that good. Cyberpunk 2077 was incredibly hyped. I probably don’t have to remind you of just how many fans there were waiting to get their hands on this game. Worldwide ...
Ronald is a Staff Writer at DualShockers with more than a decade of experience covering video games. He began writing about games in 2013 through public forums, reviews, news, and opinion pieces, ...
Fortnite loading screens are rewarded each and every time that you complete a set of weekly challenges. Not only are they a neat cosmetic to make those load times a little less drab and dull, they ...
Loading screens often suck. But they can occasionally become more than just periods of time where you are forced to sit around and wait. In Assassin’s Creed, a tradition has formed of letting players ...
Discover a hidden alternate loading screen in Halo 2 and what makes this unused detail interesting for fans and lore hunters.
In games, nothing breaks player flow like a loading screen, and in virtual reality this problem is amplified tenfold. ‘Presence’ or ‘immersion’, the magical yet fragile feeling of ‘being there’, is ...
Ritwik is a passionate gamer who has a soft spot for JRPGs. He's been writing about all things gaming for six years and counting. RPGs aim to reduce loading screens to maintain immersion, like in ...