While Apple's annual Worldwide Developers Conference brought cheers on Monday, many game developers grew uneasy after the company announced that OpenGL, a longtime tool and open standard, will "no ...
At its WWDC keynote yesterday, Apple announced its own graphics API, codenamed Metal. According to the company's presentation, existing OpenGL ES frameworks have interposed too much overhead between ...
While bringing its Metal API to OS X fits Apple's drive towards controlling the software stack, the company has a weak track record when it comes to delivering GPU feature updates and capabilities in ...
The new Mac Pro is a long-anticipated development for Apple's high end pro users, but it sure looks as if the company also created the machine for its own strategic benefit — specifically to help make ...
Google has rolled out its newest Chrome beta with a new WebGPU API that finally adds support for Apple Metal. The version 94 release should lead to improved rendering performance for websites and web ...
Epic Games today announced Unreal Engine 4.3, the latest version of their gaming engine technology, which includes over 500 updates. Included in the latest version of Unreal Engine is support for ...
Unity is adding support for Apple’s new graphics API Metal to its game engine. The tool is designed to offer developers a way of squeezing more power out of both the iPhone and iPad to add extra ...
The Khronos Group makes OpenGL and Vulkan, two cross-platform graphics application programming interfaces (APIs) that seek to run on every platform that might be of interest to gamers. Vulkan just ...
Google today announced that it will soon support the Khronos Group’s Vulkan graphics API on Android. The goal of Vulkan is very similar to that of Apple’s Metal API for iOS and OS X. Vulkan is a ...
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