Adding to the cost and complexity of VR has been the need for fixed external sensors to enable positional tracking. Oculus Rift uses one small sensor for human-scale tracking, while the Vive relies on ...
In most body-movement-tracking VR systems, users have to wear sensors on various parts of their body, and/or they must remain within the confines of a base station. The free-roaming Surplex system, ...
GamesBeat Next unites gaming industry leaders for exceptional content, networking, and deal-making opportunities. Join us on Oct 23-24 in San Francisco. Register Now Usens has raised $20 million to ...
Researchers from Carnegie Mellon University have demonstrated a practical system for full-body tracking in VR using cameras mounted on the controllers to get a better view of the user’s body. Although ...
PSVR 2 is something that many gamers have had their eyes on since it was first discussed back in 2019. Since then, news has either been leaking out on the product through the internet, or Sony itself ...
A new wristband device developed by researchers at Cornell University utilizes AI and inaudible soundwaves to detect hand positions and interactions with objects. The device, called EchoWrist, has ...
Veteran reporter and editor with over ten years of experience. Probably reading comic books. The PlayStation 5 isn't the only next-gen gaming hardware that Sony's working on, it seems. Wednesday ...
Much ado has been made about Meta’s latest avatars which juxtapose impressive expression against, well… a complete lack of legs. While full-body tracking is both desirable and achievable today with ...
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