UPDATE: Intel reached out to us to clarify some details, saying "Intel showed a Blender Cycles rendering demo at SIGGRAPH with Intel Arc graphics. Multi-GPU rendering support for Intel Arc and Intel ...
Multi-GPU performance could be the Intel Xe graphics cards' killer feature. Its software engineers are currently hard at work getting both integrated processor graphics and discrete Xe GPU working ...
Graphics Cards 'We want that the real-time images look indistinguishable from reality. We want them to look like a film.' Nvidia has lofty goals for path-traced graphics, but its support for Microsoft ...
It’s been a couple of weeks since Intel launched its long-awaited top-end Arc GPUs, the A770 and A750, both of which we put through our gauntlet of tests, including rendering, encoding, photogrammetry ...
Intel seems to be bringing back something that Nvidia and AMD had long given up on: the ability, and the incentive, to use dual graphics cards in a single system. Multi-GPUs were once a big deal, but ...
Nvidia won't be writing implicit SLI profiles for new games after January 1, 2021. Multi-GPU support on the PC is effectively dead. Share on Facebook (opens in a new window) Share on X (opens in a new ...
A new Sony patent hints at some ambitious things with the PlayStation 5 and the PS business as a whole. The patent, which was filed in January 2019 and published just days ago, outlines a number of ...
An interesting AMD patent has just surfaced, and although it was filed a while back, finding it now is all the more exciting because this tech might be closer to appearing in future graphics cards.