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Abstract: The rasterization stage, which is an important part of a graphics processing unit, always requires huge operations and is the bottleneck of the performance, especially for mobile devices. In ...
Assignment2 Implement the Triangle Rasterization algorithm including depth interpolation and depth buffer. (Bonus: Use super-sampling to realize anti-aliasing) Assignment3 Implement the Blinn-Phong ...
💻 CSE 422: Computer Graphics Lab Project This project, Space Defender, serves as a practical application for the fundamental concepts taught in your Computer Graphics course ($\mathbf{CSE 422}$). It ...
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